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Interface design is a topic that spreads across typical remits in digital development.

The interface is the interaction between the user and the machine. it is therefore, classical defined as a branch of usability design but the term is often associates with interactive design involving a high degree of understand in front-end script which would be more typical of gaming interface design.

However, in this case, it is often applied to digital displays that require interaction atypical of websites and app or even games and therefore comprise a separate category and process. However as these interfaces are often public displays or event displays and even part of a wider web-based system such as a web-app, they are related and have similar processes involved in there development.

Memory is not as mush of an issue so graphical interfaces can be more complex and involved but not as immersive as a game for instance.

Our principle developer began as a Flash Animator and therefore carved an expertise early on in this remit. As the industry evolved, only to change back, the call was for similar solutions but programmed differently such as with JavaScript.

We bring this level of expertise developed at Trinity Mirror Sport Media building applications and with Scorpion Games with their SWP coin op machines. As well as with Event Displays on contract with the Manchester, Sale based firm, Reflex Comms.